by C47_3D
Bloodwars browser game character, model based on in-game image.
https://www.instagram.com/p/B9tdChJJhn0/
Polish site: www.bloodwars.pl (it shows characters on front page)
Click on flags on top to change language (EN, FR, RU, TR).
Base model made in MakeHuman then posed, modelled and sculpted in Blender 3D.
3 print options:
Full model
Print in parts, leg and right arm without rotation (it will have same lines as rest of parts) - uses less filament on supports.
Print in parts with rotated leg and right arm to have even less filament used (but lines will differ)
You can rotate the left arm by 180* (up side down) to use less filament but to have little worse top layers beceause of the supports.
Printing in parts may need some grinding.
I printed it in parts at 50% size with 0,2 nozzle with supports set to 'everywhere'.
Heads comparison are with 100% and 50%, same nozzle.
After the print I remeshed the model to have much more decals with smoothed skin and thicker dress so it will look much better now.
Parts should fit better now too. On photo you can see gaps between arms and body.
Printer:
JG Aurora A1
Rafts:
No
Supports:
Yes
Resolution:
0.2-0.4
Infill:
15%
Filament: Print-ME Ecoline PLA Polar White
Notes:
When printing full model or 'body' part remove supports, in slicer, from bottom part under the dress (the flat part in center around the leg chin, you will know wich one) but be sure to leave it under the whole leg.
You don't need supports there (its a 'bridge') and it will be helpfull when removing the supports - it will not be very difficult that way.
Printing in parts may need brim around the model. I recommend to use it on supports too.